{"id":591,"date":"2018-05-31T13:00:49","date_gmt":"2018-05-31T12:00:49","guid":{"rendered":"https:\/\/gotlandgameconference.com\/2018\/?page_id=591"},"modified":"2026-04-26T14:51:40","modified_gmt":"2026-04-26T13:51:40","slug":"student-presentations","status":"publish","type":"page","link":"https:\/\/gotlandgameconference.com\/2018\/student-presentations\/","title":{"rendered":"Student Presentations"},"content":{"rendered":"<p>Student presentations starts at 13:00 on Monday the 4th. The format is 5&#215;10 &#8211; 5 minutes of presentation, followed by 10 minutes of Q&#038;A from the Jury. The presentations are taking place in 4 rooms concurrently, each room being supervised by a member of faculty. Audience is welcome, but will take their seats further back in the room and not disturb the proceedings.<\/p>\n<p>Jury and presentation supervisors gather in E22 at 12:30 for a quick brief before we start. The student&#8217;s game trailers are available on <a href=\"https:\/\/www.youtube.com\/playlist?list=PL-uLI3C6lyvQmAojsDICO1Mm8HUnYaJDj\">our YouTube playlist<\/a>!<\/p>\n<h3>E22 &#8211; Mika Edstr\u00f6m<\/h3>\n<table width=\"0\">\n<tbody>\n<tr>\n<td><a href=\"https:\/\/www.linkedin.com\/in\/martine-pedersen-8b430810\/\">Martine Pedersen, LudicIndspark<\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/mt.linkedin.com\/in\/mirjame\">Mirjam Palosaari Eladhari, Senior Lecturer, S\u00f6dert\u00f6rn University<\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/gotlandgameconference.com\/2018\/sessions\/kickstarted-intimacy-designing-intimate-spaces-for-strangers\/\">Malena Klaus, Independent Game Programmer<\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/se.linkedin.com\/in\/hejon\">Henrik Jonsson, Executive Producer, Goodbye Kansas Game Invest<\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/se.linkedin.com\/in\/martin-greip-18629a62\"><strong>Martin Greip, CEO, Eat Create Sleep<\/strong><\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/www.stunlockstudios.com\/about\"><strong>Max Tiilikainen, Producer, Stunlock Studios<\/strong><\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/se.linkedin.com\/in\/niklas-eneqvist-91116a67\"><strong>Niklas Eneqvist, Assistant Art Team Manager, Fatshark<\/strong><\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/twitter.com\/fredstroem?lang=en\"><strong>Fred Str\u00f6m, Animator, Pixel Ferrets<\/strong><\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><strong>13:00 <\/strong>Jungle Jive<br \/>\n<strong>13:15<\/strong> Bareknuckle Brawl<br \/>\n<strong>13:30<\/strong> Benchwarmers<br \/>\n<strong>13:45<\/strong> Neon Nemesis<br \/>\n<strong>14:00-14:10<\/strong> short break<br \/>\n<strong>14:10<\/strong> Flop the Shark<br \/>\n<strong>14:25<\/strong> Gabble Grimoire<br \/>\n<strong>14:40 <\/strong>Coal Rush<br \/>\n<strong>14:55 <\/strong>Twined<br \/>\n<strong>15:10 <\/strong>Walk with Me<br \/>\n(<strong>Jury gathers back in E22 at 15:30 for a re-brief<\/strong>)<\/p>\n<h3>E30 &#8211; Ernest Adams<\/h3>\n<table width=\"0\">\n<tbody>\n<tr>\n<td><a href=\"https:\/\/www.linkedin.com\/in\/jelmergreen\">Jonathan Elmergreen, Executive Director, HEVGA<\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/danielleuneus.wordpress.com\/\"><strong>Danielle Un\u00e9us, Game Design Consultant<\/strong><\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/www.instagram.com\/stateofwonderccg\/\"><strong>Emelie Rodin, Solo Developer, BetterBuilt Studio<\/strong><\/a><\/td>\n<\/tr>\n<tr>\n<td><u>Bartosz Sobolewski, Illustrator &amp; 2.5D Motion Designer, 11Bit Studios<\/u><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/www.youtube.com\/user\/Vilyaroo\/featured\"><strong>Vilya Svensson, 2D Artist, Pixel Ferrets<\/strong><\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/www.linkedin.com\/in\/anton-albiin-46a43a2a\">Anton Albiin, Dataspelsbranschen, Co-founder of Diversi<\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/cn.linkedin.com\/in\/nicodemusmattisson\"><strong>Nicodemus Mattisson, Art Director, Virtuos<\/strong><\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/gotlandgameconference.com\/2018\/sessions\/existential-game-design-lost-in-the-woods-searching-for-bliss\/\">Doris Rusch, Game designer and Researcher, DePaul University<\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><strong>13:00 <\/strong>Beetmash<br \/>\n<strong>13:15<\/strong> Penguin Mountain Madness<br \/>\n<strong>13:30 <\/strong>Paint your Way<br \/>\n<strong>13:45<\/strong> Throne of Evil<br \/>\n<strong>14:00-14:10<\/strong> short break<br \/>\n<strong>14:10<\/strong> Elefightor<br \/>\n<strong>14:25<\/strong> Station Aviation<br \/>\n<strong>14:40 <\/strong>Symbio<br \/>\n<strong>14:55 <\/strong>Re-Leap<\/p>\n<p>(<strong>Jury gathers back in E22 at 15:30 for a re-brief<\/strong>)<\/p>\n<h3>E31 &#8211; Camilla Von Paykull<\/h3>\n<table width=\"0\">\n<tbody>\n<tr>\n<td><a href=\"https:\/\/gotlandgameconference.com\/2018\/sessions\/practical-leadership-for-a-healthy-and-productive-studio-culture\/\">Albertina Sparrhult, Arkatay Consulting \/ Diversi<\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"http:\/\/psyk.uu.se\/uppsala-barn-och-babylab\/personal\/joshua-juvrud\/\">Joshua Juvrud, Developmental Psychologist, Uppsala University<\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/se.linkedin.com\/in\/adamwrange\"><strong>Adam Wrange, Level designer, The Outsiders<\/strong><\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/se.linkedin.com\/in\/jens-berglind-b8b6994a\"><strong>Jens Berglind, Lead Programmer, Might and Delight<\/strong><\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/twitter.com\/jmartenj?lang=en\">M\u00e5rten Jonsson, Sole Proprietor \u2013 JMJ Interactive<\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/se.linkedin.com\/in\/josefin-westborg-86568086\">Josefin Westborg, Founder and Game designer, Lekreativ\/Lajvbyr\u00e5n<\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"http:\/\/kimaava.com\/index.htm\"><strong>Kim Aava, 3D Artist, DICE<\/strong><\/a><\/td>\n<\/tr>\n<tr>\n<td><strong><u>Jona Marklund, Senior Technical Artist<\/u><\/strong><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><strong>13:00 <\/strong>Take my Shift<br \/>\n<strong>13:15 <\/strong>Minutes to Mayhem<br \/>\n<strong>13:30 <\/strong>Ever End<br \/>\n<strong>13:45 <\/strong>Wonderplay<br \/>\n<strong>14:00-14:10<\/strong> short break<br \/>\n<strong>14:10<\/strong> Primal Party<br \/>\n<strong>14:25<\/strong> Punchinello<br \/>\n<strong>14:40<\/strong> Bouncy Castle Ball Star<br \/>\n<strong>14:55 <\/strong>Galactic Subversion<br \/>\n<strong>15:10<\/strong> Kato<\/p>\n<p>(<strong>Jury gathers back in E22 at 15:30 for a re-brief<\/strong>)<\/p>\n<h3>E35 &#8211; Johan C Eriksson<\/h3>\n<table width=\"0\">\n<tbody>\n<tr>\n<td><a href=\"https:\/\/gotlandgameconference.com\/2018\/sessions\/making-them-care-the-narrative-burden-for-creating-empathy\/\">Heidi McDonald, Senior Creative Director, iThrive Games<\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"http:\/\/mediaschool.indiana.edu\/profile\/?p=sellers\">Mike Sellers, Director, Game Design Program, Indiana University<\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/www.linkedin.com\/in\/olofwallentin\"><strong>Olof Wallentin, Gameplay Programmer, Starbreeze Studios<\/strong><\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/se.linkedin.com\/in\/rabi-afram-ba8b2a26\"><strong>Rabi Afram, Dev Manager, King<\/strong><\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/se.linkedin.com\/in\/teddys\"><strong>Teddy Sj\u00f6str\u00f6m, Programmer, Pixel Ferrets<\/strong><\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/www.essex.ac.uk\/people\/bartl01006\/richard-bartle\">Richard Bartle, Professor, Essex University<\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/dk.linkedin.com\/in\/kalle-henningsson-53056110\"><strong>Kalle Henningsson, QA &amp; Submission Manager, Playdead<\/strong><\/a><\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/se.linkedin.com\/in\/jamesnewnorth\">James Newnorth, CEO, Spelkollektivet Sweden AB<\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p><strong>13:00 <\/strong>Momentum Drift<br \/>\n<strong>13:15 <\/strong>Bolt &amp; Bobby<br \/>\n<strong>13:30 <\/strong>In the Changing Wind<br \/>\n<strong>13:45 <\/strong>Agraria<br \/>\n<strong>14:00-14:10<\/strong> short break<br \/>\n<strong>14:10 <\/strong>Nova Factor<br \/>\n<strong>14:25 <\/strong>Galactic Guild Convergence<br \/>\n<strong>14:40<\/strong> Reminiscence<br \/>\n<strong>14:55 <\/strong>On the Hook<\/p>\n<p>(<strong>Jury gathers back in E22 at 15:30 for a re-brief<\/strong>)<\/p>\n<p>Do note: the jury feedback does <strong>not<\/strong> affect student grades. The Gotland Game Conference is <strong>not<\/strong> mandatory for the students, and not a formal part of any course.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Student presentations starts at 13:00 on Monday the 4th. The format is 5&#215;10 &#8211; 5 minutes of presentation, followed by 10 minutes of Q&#038;A from the Jury. The presentations are taking place in 4 rooms [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-591","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/gotlandgameconference.com\/2018\/wp-json\/wp\/v2\/pages\/591","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gotlandgameconference.com\/2018\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/gotlandgameconference.com\/2018\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/gotlandgameconference.com\/2018\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gotlandgameconference.com\/2018\/wp-json\/wp\/v2\/comments?post=591"}],"version-history":[{"count":4,"href":"https:\/\/gotlandgameconference.com\/2018\/wp-json\/wp\/v2\/pages\/591\/revisions"}],"predecessor-version":[{"id":596,"href":"https:\/\/gotlandgameconference.com\/2018\/wp-json\/wp\/v2\/pages\/591\/revisions\/596"}],"wp:attachment":[{"href":"https:\/\/gotlandgameconference.com\/2018\/wp-json\/wp\/v2\/media?parent=591"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}