Adam Wrange

Adam is just a big social outgoing nerd. A Combat designer over at The Outsiders looking for your expressive crazy games. He has been doing a little bit of everything, Systemdesign, leveldesign, narrative design, and even cutscene creation in some sense. He is always looking for the games that empowers the player. Having the actions 
Continue Reading

Alex Lusth

After graduation I started as Art director of the Indie game company Lucid Dreams. I then worked as a freelancing Character Artist for a few years before Joining KING as a character artist in their New game studio. My interest is 3D art in general but my passion is characters. Talk to me about starting 

Continue Reading

Andrew Phelps

Andrew “Andy” Phelps is a professor at the Human Interface Technologies Laboratory NZ (HITLabNZ) within the College of Engineering at the University of Canterbury. He also serves as a Professor of Art & Design at the Rochester Institute of Technology (RIT). He is the founder of the RIT School of Interactive Games & Media,

Continue Reading

Andrija Bernik

Andrija Bernik was born in 1985 in Karlovac, Croatia. He graduated Middle School of Electrical Engineering in Karlovac, enrolled and graduated Information Systems at the Faculty of Organization and Informatics in Varazdin, University of Zagreb, Croatia. He participated in five competitions in the field of 3D modeling and computer animation. He

Continue Reading

Anton Albiin

Project manager at Association of Swedish Games Industry. Has a strong love for indies, core gameplay execution, personal stories and very black black tea. Talk to Anton about: your design, how to get job in the games industry or just if you need some encouragement.

Continue Reading

Charlie Edmunds

Hi, I’m Charlie Edmunds and I’m currently the Lead Gameplay Programmer at CD Projekt RED working on GWENT: The Witcher Card Game. I have 8 years in the industry so far. Previously, I was Senior AI Programmer working on Thronebreaker: The Witcher Tales and prior to that, I was working at several 1st party Microsoft 

Continue Reading

Daniel Gustafsson

Daniel Gustafsson is a Unity developer at MAG Interactive – developing mobile trivia games by day and moonlighting making coffee in the morning (making coffee is still the number one secret on how to be popular among your colleagues). For more than 6 years, from Sweden and South Korea, Daniel’s been focusing on design & 
Continue Reading

Danielle Unéus

Danielle Unéus is the Chief Operating Officer and producer at the Visby-based game studio Eat Create Sleep, where we create games to explore tough questions through play. Danielle’s expertise lies in using games as a tool for problem-solving, developing with a target audience in mind, and team communication. Her previous work includes a game

Continue Reading

Dorthe Hove Olesen

Dorthe is founder and director of the consultancy company Stages, and has helped companies build strong organisations, and design robust change processes over the past 20 years, both as an entrepreneur and in managing roles within HR. She has a special interest in helping startups and other fast growing, smaller companies create strong and

Continue Reading

Emelie Rodin

I’m the owner of BetterBuilt Studio, a Swedish Card Game Studio, where we build better card games. We launched State of Wonder last July and many of you may already know about me as we are based on the Island! I’m a bit of a card game nerd, but that is not my only interest, 

Continue Reading