{"id":157,"date":"2022-04-08T11:50:20","date_gmt":"2022-04-08T11:50:20","guid":{"rendered":"https:\/\/gotlandgameconference.com\/2022\/?page_id=157"},"modified":"2026-04-26T13:51:53","modified_gmt":"2026-04-26T13:51:53","slug":"the-jury","status":"publish","type":"page","link":"https:\/\/gotlandgameconference.com\/2022\/the-jury\/","title":{"rendered":"The Jury"},"content":{"rendered":"\n<p>The jury consists of a diverse set of individuals from around the world, who volunteer their time and experience to listen to our students\u2019 presentations, play all of their games and deliver the&nbsp;<a href=\"https:\/\/game.speldesign.uu.se\/awards\/\">awards for outstanding achievements<\/a>. Each member brings their own distinct expertise and share their insight and experience directly with the students at the Gotland Game Conference.<\/p>\n\n\n\n<figure class=\"wp-block-table is-style-stripes\"><table class=\"has-fixed-layout\"><thead><tr><th>Name<\/th><th>Title &amp; Company<\/th><th>Describe your expertise in one sentence<\/th><\/tr><\/thead><tbody><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/allen-turner-04a5871b\/\">Allen Turner<\/a><\/td><td>Senior Professional Lecturer, <a href=\"https:\/\/www.cdm.depaul.edu\/Faculty-and-Staff\/pages\/faculty-info.aspx?fid=465\">DePaul University<\/a><\/td><td><a href=\"https:\/\/council-of-fools.com\/blog\/about\/\">https:\/\/council-of-fools.com\/blog\/about\/<\/a><\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/grimgoon\/\"><s>Alexander Hermansson<\/s><\/a><\/td><td><s>Growth &#8211; <a href=\"https:\/\/www.lootlocker.io\/\">Lootlocker<\/a><\/s><\/td><td><s>I run Sweden Game Jobs, and have done Strategic partnerships at Stunlock Studios, and Biz Dev at Trail.gg. Ask me about building an indie studio, marketing, publishing, and jobs.<\/s><\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/alex-lusth-wijkander-2baa6480\/\"><s>Alexander Wijkander<\/s><\/a><\/td><td><s>Senior 3D Character Artist, <a href=\"https:\/\/snowprintstudios.com\/\">Snowprint<\/a><\/s><\/td><td><s>I&#8217;ve worked as a 3D artist for games for over 10 years, so you can ask me basically anything related to art in games.<\/s><\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/ana-laura-martinez-814988183\/\">Ana Laura Martinez<\/a><\/td><td>3D Animator at <a href=\"https:\/\/aesir-interactive.com\/\">Aesir Interactive<\/a><\/td><td>Ask me about horse animations, stylized animations, cutscenes. Ask me anything!<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/arvid-edstr%C3%B6m-250140172\/\">Arvid Edstr\u00f6m<\/a><\/td><td>Game Designer and Programmer, <a href=\"https:\/\/mightanddelight.com\/\">Might and Delight<\/a><\/td><td>Ask me about UI, UX and player interactions. Both from a design and programming perspective!<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/aydin-afzoud-a5223642\/\">Aydin Afzoud<\/a><\/td><td>Lead Game Designer, <a href=\"https:\/\/stockholm.ubisoft.com\/\">Ubisoft Stockholm<\/a><\/td><td>Ask me about AAA game design.<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/cl%C3%A9ment-pirelli-427235156\/\">Clement Pirelli<\/a><\/td><td>Programmer, <a href=\"https:\/\/www.creative-assembly.com\/\">The Creative Assembly<\/a><\/td><td>Ask me about getting into the industry, programming on large codebases, and frogs<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/gamedevdaniel\/\">Daniel Gustafsson<\/a><\/td><td>Product Lead, <a href=\"https:\/\/www.maginteractive.com\/\">MAG Interactive<\/a><\/td><td>Nine years in the game industry and still loving it. Been working with project management, Unity development and game design. Mostly in relation to mobile games and free-to-play. Feel free to ask me anything (well, maybe not about AAA), or just say &#8216;Hello&#8217;!<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/emelie-rodin-023473177\/\">Emelie Rodin<\/a><\/td><td>Lead Game Designer, Janus Interactive<\/td><td>Game designer with a focus on the player driven rules systems, player rules, mmorpgs, and physical games is my strengths &#8211; Feel free to ask me about Multiplayer Design, Card Games, Player-based system design, living the indie dream or just ants.<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/erik-starander-29b095150\/\">Erik Starander<\/a><\/td><td>Lead Environment Artist, <a href=\"https:\/\/jobs.funcom.com\/locations\/the-outsiders-funcom-studio-stockholm-sweden\">The Outsiders Stockholm<\/a><\/td><td>Ask me about Environmental storytelling or anything art related<\/td><\/tr><tr><td><a href=\"https:\/\/twitter.com\/fredstroem?lang=en\">Fred Str\u00f6m<\/a><\/td><td>Animator, <a href=\"https:\/\/www.secretsofgrindea.com\/index.php\/dev-blog\">Pixel Ferrets<\/a><\/td><td><\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/hejon\/\"><s>Henrik Jonsson<\/s><\/a><\/td><td><s>Head of New Frontiers, <a href=\"https:\/\/www.amplifiergameinvest.com\/\">Amplifier Game Invest<\/a><\/s><\/td><td><s>I&#8217;ve been a game programmer for 20 years who meet 300 companies per year looking for investments. Ask me anything<\/s><\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/jan-pl%C3%A4hn-4720a7179\/\">Jan Pl\u00e4hn<\/a><\/td><td>Technical Artist, <a href=\"https:\/\/aesir-interactive.com\/\">Aesir Interactive<\/a><\/td><td>I&#8217;m experienced in technical art and porgramming with Unreal Engine and Unity. Ask me anything!<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/jens-berglind-b8b6994a\/\">Jens Berglind<\/a><\/td><td>Lead Programmer, <a href=\"https:\/\/mightanddelight.com\/\">Might &amp; Delight<\/a><\/td><td>Ask me about online social spaces and systems design.<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/jockesjoberg\/\">Joakim Sj\u00f6berg<\/a><\/td><td>Technical Sound Designer, <a href=\"https:\/\/www.hazelight.se\/games\/\">Hazelight Games<\/a><\/td><td>I\u2019ve got the low-down on anything related to the sounds you hear in games, how and why they fulfill their purpose and how we use it to tell stories<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/jonamarklund\/\"><s>Jona Marklund<\/s><\/a><\/td><td><s>Senior Technical Artist, <a href=\"https:\/\/www.fatshark.se\/\">Fatshark<\/a><\/s><\/td><td><s>I&#8217;ve worked with art, tools and coding and run both successful and failed game studios, ask me about anything.<\/s><\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/kbarisbicak\/\">Kaan Baris Bicak <em>aka.<\/em> &#8220;Peace&#8221;<\/a><\/td><td>Game Programmer, <a href=\"https:\/\/eatcreatesleep.net\/\">Eat Create Sleep<\/a><\/td><td>I&#8217;m a game programmer interested specifically in gameplay and AI, I&#8217;ve worked as a general developer for multiple games from PC to mobile, as well as small and big studios.<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/karinbruer\/\">Karin Bru\u00e9r<\/a><\/td><td>Senior Producer, <a href=\"https:\/\/avalanchestudios.com\/\">Avalanche studios<\/a><\/td><td>AAA producer with a background as Art director and art lead. Ask me anything about art, production, hiring processes, freelancing<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/lisa-wackenhuth-svanstr%C3%B6m-761262111\">Lisa Wackenhuth Svanstr\u00f6m<\/a><\/td><td>3D Artist, <a href=\"https:\/\/www.starstable.com\/en\/\">Star Stable<\/a><\/td><td>For 5 years I have been working as a 3D creature artist mainly responsible for creating the horses of Star Stable Online. During my time at the company I have also been responsible for onboarding new hires and for the mentorship of many interns. Ask me anything about stylized 3D art, horses in games or internships!<\/td><\/tr><tr><td><a href=\"https:\/\/www.his.se\/en\/about-us\/staff\/lissa.hollowayattaway\/\">Lissa Holloway-Attaway<\/a><\/td><td>Associate Professor, <a href=\"https:\/\/www.his.se\/en\/education\/game-development\/\">Division of Game Development, Univ. of Sk\u00f6vde<\/a><\/td><td>Ask me about stories, culture, history, diversity, and inclusion. I am interested in narrative, cultural heritage games, feminist perspectives on games\/media, and cultures of development.<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/ludwiglindstal\/\">Ludwig Lindst\u00e5l<\/a><\/td><td>3D artist, <a href=\"https:\/\/www.dice.se\/\">EA DICE<\/a><\/td><td>Ask me about working in a big studio, AAA graphics, managing scope, outsourcing and planing.<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/jmartenj\/\">M\u00e5rten Jonsson<\/a><\/td><td>Educator in Level Design, <a href=\"https:\/\/www.thegameassembly.com\/\">The Game Assembly<\/a><\/td><td>Ask me about indie game development or game education.<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/nielskeetels\/?originalSubdomain=nl\">Niels Keetels<\/a><\/td><td>Course leader, HKU University of the Arts Utrecht<\/td><td>I&#8217;ve been game engine developer for console games<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/nilswestgardh\/\">Nils Westg\u00e5rdh<\/a><\/td><td>CEO &amp; Founder, <a href=\"https:\/\/www.semble.games\/\">Semble<\/a><\/td><td>Ask me about communication, advertising, and pitching. I&#8217;ve worked on marketing for clients like NVIDIA and Activision.<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/eric-osana-7b0aa513b\/\">Eric Osana<\/a><\/td><td>Co-founder <a href=\"https:\/\/nexile.se\/\">Nexile AB<\/a><\/td><td>Ask me anything<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/patrick-seibert-273ba1a7\/\">Patrick Seibert<\/a><\/td><td>CEO, <a href=\"https:\/\/tooindietofail.com\/\">Too Indie To Fail<\/a><\/td><td>I&#8217;ve done marketing for &gt;50 games released on Steam &#8211; some earning millions of dollars.<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/lee-k%C3%A5berg-b3b36343\/\">Lee K\u00e5berg<\/a><\/td><td>Producer, <a href=\"https:\/\/www.envarstudio.com\/\">Envar Entertainment<\/a><\/td><td>Company development and game development.<\/td><\/tr><tr><td><a href=\"http:\/\/www.peterstrahle.com\/\">Peter Str\u00e5hle<\/a><\/td><td>Technical Art Director, <a href=\"https:\/\/www.fasttravelgames.com\/\">Fast Travel Games<\/a><\/td><td>Been involved with more than 20 released titles since graduating. AAA, indie and now VR. Passionate about games and developers that strives to change game culture.<\/td><\/tr><tr><td><a href=\"https:\/\/phoenixperry.com\/\">Phoenix Perry<\/a><\/td><td><a href=\"https:\/\/www.arts.ac.uk\/creative-computing-institute\">UAL Creative Computing Institute<\/a><\/td><td>I am an artist and activist who often uses culture as a medium.<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/rabi-afram\/\"><s>Rabi Afram<\/s><\/a><\/td><td><s>Design Manager, <a href=\"https:\/\/www.minecraft.net\/sv-se\">Mojang<\/a><\/s><\/td><td><s>10ish years of industry experience ranging from browser and mobile to console AAA. Ask me about landing your first job and how to make a good impression during the interview process.<\/s><\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/teddys\/\">Teddy Sj\u00f6str\u00f6m<\/a><\/td><td>Lead Programmer, <a href=\"https:\/\/www.secretsofgrindea.com\/index.php\/dev-blog\">Pixel Ferrets<\/a><\/td><td>Been working on the same game for 10 years! Let&#8217;s talk <strong>scoping<\/strong> so you won&#8217;t. Or talk to me about satisfying game design or storytelling!<\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/timothyhutchings\/\">Timothy Hutchings<\/a><\/td><td>Assistant Professor of Game Design, <a href=\"https:\/\/www.bradley.edu\/programs\/profile.dot?id=5c2a8526-9fce-45b3-9fb6-9a42e53f7aa7\">Bradley University<\/a><\/td><td>An IndieCade\/ENnie winning TTRPG guy with an interest in art games.<\/td><\/tr><tr><td><a href=\"https:\/\/twitter.com\/T0MM7\">Tom Apperley<\/a><\/td><td>Senior Research Fellow at <a href=\"https:\/\/coe-gamecult.org\/amo-team\/thomas-apperley\/\">the Centre of Excellence in Game Culture Studies<\/a><\/td><td>working on <a href=\"https:\/\/twitter.com\/search?q=%23affect&amp;src=hashtag_click\">#affect<\/a> <a href=\"https:\/\/twitter.com\/search?q=%23avatars&amp;src=hashtag_click\">#avatars<\/a> <a href=\"https:\/\/twitter.com\/search?q=%23DandD&amp;src=hashtag_click\">#DandD<\/a> <a href=\"https:\/\/twitter.com\/search?q=%23gamecultures&amp;src=hashtag_click\">#gamecultures<\/a> <a href=\"https:\/\/twitter.com\/search?q=%23gender&amp;src=hashtag_click\">#gender<\/a> <a href=\"https:\/\/twitter.com\/search?q=%23onlinemisogyny&amp;src=hashtag_click\">#onlinemisogyny<\/a> <a href=\"https:\/\/twitter.com\/search?q=%23platforms&amp;src=hashtag_click\">#platforms<\/a> <a href=\"https:\/\/twitter.com\/search?q=%23porn&amp;src=hashtag_click\">#porn<\/a> <a href=\"https:\/\/twitter.com\/search?q=%23righttoplay&amp;src=hashtag_click\">#righttoplay<\/a><\/td><\/tr><tr><td><a href=\"https:\/\/www.linkedin.com\/in\/yoshivanbelkom\/\">Yoshi van Belkom<\/a><\/td><td>Gameplay Tech Lead, <a href=\"https:\/\/toadmaninteractive.com\/\">Toadman Interactive Stockholm<\/a><\/td><td>I&#8217;ve been in the industry for 5 years, ask me about tech and inclusivity!<\/td><\/tr><\/tbody><\/table><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<div class=\"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex\"><\/div>\n","protected":false},"excerpt":{"rendered":"<p>The jury consists of a diverse set of individuals from around the world, who volunteer their time and experience to listen to our students\u2019 presentations, play all of their games and deliver the&nbsp;awards for outstanding achievements. Each member brings their own distinct expertise and share their insight and experience directly with the students at the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":522,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"templates\/template-cover.php","meta":{"footnotes":""},"class_list":["post-157","page","type-page","status-publish","has-post-thumbnail","hentry"],"_links":{"self":[{"href":"https:\/\/gotlandgameconference.com\/2022\/wp-json\/wp\/v2\/pages\/157","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gotlandgameconference.com\/2022\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/gotlandgameconference.com\/2022\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/gotlandgameconference.com\/2022\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gotlandgameconference.com\/2022\/wp-json\/wp\/v2\/comments?post=157"}],"version-history":[{"count":32,"href":"https:\/\/gotlandgameconference.com\/2022\/wp-json\/wp\/v2\/pages\/157\/revisions"}],"predecessor-version":[{"id":479,"href":"https:\/\/gotlandgameconference.com\/2022\/wp-json\/wp\/v2\/pages\/157\/revisions\/479"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gotlandgameconference.com\/2022\/wp-json\/wp\/v2\/media\/522"}],"wp:attachment":[{"href":"https:\/\/gotlandgameconference.com\/2022\/wp-json\/wp\/v2\/media?parent=157"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}