Senior Programmer – Gameplay and Tooling at Nineworlds Studios
I mainly focused on gameplay and tool programming, but have also ventured out into procedural generation and Tech-Art while always having a healthy interest in Game Design and UX.
Senior Programmer – Gameplay and Tooling at Nineworlds Studios
I mainly focused on gameplay and tool programming, but have also ventured out into procedural generation and Tech-Art while always having a healthy interest in Game Design and UX.