Program

All visitors must register for a conference pass and pick up their badge at the conference reception to enter the show floor and play all the games.

The Visitors Pass is “pay what you want” so you can decide your own price.

There will be food for purchase during lunchtime. The event venue is cash-free.

The award ceremony starts Sunday 28th at 19.45 at St. Nicolai Ruin

The afterparty (18+ only) starts Sunday 28th around 21.00 at Frimis. All you need to join is a pay-what-you-want ticket (and your ID) !

Saturday 27th of May

The show floor opens at 10.00 and closes at 18.00

The following sessions are happening on Saturday:

TimeRosa HusetDonnerska Huset
13.00 – 13.45Brave New Work: How to Level Up Your Organization Design and Craft A Better Way of Working
Sam Spurlin
Understanding Interactive Digital Narrative – how to overcome outdated concepts and create meaningful narrative experiences for the 21st century
Hartmut Koenitz & Mirjam Eladhari
14.00 – 14.45Leadership and the secret sauce to kickstart your career in the gaming industry
Marcel Bailleul
Journey of a broke(n) developer
Andrea Brasch
15.00 – 15.45Ernest’s Farewell: Things I Learned About Interactive Storytelling on Gotland
Ernest Adams
Efficient Feature Implementation in Free-to-Play Live Games: Insights along the Development Cycle
Matias Lopez
16.00 – 16.45How to get your game published (industry secrets unveiled)
Alexander Milton
Assumptions, guesstimations and cutting yourself short – a guide on establishing a scope
Johannes Wadin

Sunday 28th of May

The show floor opens at 10.00 and closes at 16.00

The following sessions are happening on Sunday:

TimeRosa HusetDonnerska Huset
13.00 – 13.45Clockwork Stories: practical lessons for making simulators craft narratives.
Mikael Andersson
Inspiring Awareness Through Play: Adventures in Mental Health
Erin Shaver & Allison Funk
14.00 – 14.45When the hive mind goes to town with multi method analysis: MMA jams for deep understanding of games.
Mirjam Eladhari & Hartmut Koenitz
From a Local Esports Community to a Leading Esports Organisation: Should You Do It Too? (The Answer Might Surprise You!)
Alexander Sinn
15.00 – 15.45Transitioning from School to Industry as a Game Designer
Alex Sporny
Game Designers and Community Managers: When Pixels and People Party.
Jenesee Grey