Game Director at Paradox Interactive
You can listen to Mikael’s talk “Clockwork Stories: practical lessons for making simulators craft narratives” on Sunday, 28th of May at 13.00 in Rosa Huset.
Mikael joined the industry in 2017 to help design one of the most ambitious simulation/strategy games ever made. Six years later, he has more gray in his beard, a lot of lessons learned, and more enthusiasm for procedural storytelling than ever.