Category: Jury
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Lina Femling
Thanks to her nerdy dad, Lina Femling fell in love with games at a super young age. From playing modded Quake 3: Arena to spending way too many hours battling her sisters in Worms Armageddon, she just couldn’t get enough. She loved diving into magical worlds and eventually realized— hey, why not be part of…
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Alejandro Ruiz del Sol
Alejandro is a game writer, academic, and educator. He is interested in games which tell personal stories and reflect the lived experience of the creator(s). His work experience is colorful and varied, from working as an event photographer to finally working as a writing tutor for St. Petersburg College in Florida, USA. He also leads…
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Alexander Peck
Alexander is a gameplay programmer experienced with PC, console, and mobile development. Currently working on ARC Raiders. Lover of all things creative!
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Pontus Hansson
Pontus is a Project Manager at Tenstar Simulation, where he leads projects focused on developing simulators as educational tools. He leads collaborations with the Swedish Police academy, world-leading machine manufacturers and international driving schools to create realistic and effective simulated training solutions. When not working, he’s an explorer of places, games, music, psychology, and philosophy.
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Varvara Garneli
Varvara is a researcher and educator in multimedia and game design at the Department of Audio and Visual Arts, Ionian University. She’s part of the Institute of Game Research and the AVARTS Live Game Hub. Her interests include gamification in fields such as education and cultural heritage, and the creation of immersive game experiences. She…
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Phil Harris
Forged in the fires of the Summer of Love, Phil Harris managed to break in through the fire exit of the games industry, find a seat and no-one has managed to get rid of him since. With experience of writing, narrative, concept and systems design, production, marketing and a strong skill drawing stick-people, Phil has…
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Samuel Beijer
IT generalist turned game developer by coincident. Samuel has a background working with legacy IT systems and blue-collar mobile apps. Then by a coincident he got his foot in the door for a job in the gaming industry and started his career at King. Little did Samuel know that meant after a few years when…
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Sarah Norén
An Uppsala University alumnus, Sarah currently works as a QA at Embark Studios. She is an ambassador for Women in Games, and seeks to elevate accessibility in games wherever she can. In her spare time, she loves climbing and playing D&D together with friends, a hobby picked up on Gotland.
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Kim Aava
Kim Aava is an experienced artist and game developer with over a decade in the industry. Her journey began in 2013 after graduating from Uppsala University, leading to roles at studios like Guerrilla Games, Fast Travel Games, EA DICE and Toca Boca. She has contributed to titles such as Horizon: Zero Dawn, Apex Conustruct, Battlefield…
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Arvid Edström
Arvid is a Senior Gameplay Engineer at Might and Delight where he has been for 6 years. He mainly works with with game mechanics, systems architecture, NPC behaviour and help managing the engineering team. If you want to nerd out about RPGs or card games, he will gladly join you.