Speakers

Clément Pirelli – EA Frostbite

“Getting a Programming Job: A workshop”

Applying to junior programming jobs can be a confusing, messy and frustrating process, but it doesn’t need to be! In this workshop, Clément will talk about the recruiters’ perspective, explore the different parts of the application process and how to improve application material accordingly. Following the presentation there will be an opportunity book a “one on one” chat with Clément to get individualized feedback and advice. 

Ali Farha – Star Stable Entertainment

The Magic of Play

Ali will be speaking on why we love games and how they reshape our reality, bringing joy, connection, and healing – the Magic of Play!

 Jad Tawbi – Tiny Nomads

Bringing Your Games from Ideas to Businesses. What it’s like to be an Indie Start-up

Focusing on the process of bringing games from ideas to business, Jad Tawbi will talk all about what it’s like to be an Indie Start-up.

Henrik Jonsson – Radgivery AB

The Game Industry and its Dirty Secrets 

With extensive experience in programming, investments and scouting for the best indie games in the world, Henrik has worked at Ion Storm, Electronic Arts and Embracer Group, worked on small games, big games, good games, bad games and is now running his own Game Industry Consultancy company, Radgivery AB, advising and supporting indie game developers in thousands of different ways.

Phil Harris – OR Strategy

Narrative and Writing in Games

With extensive experience working on projects of all sizes, from mobile to VR and AAA to Indie (let alone graphic novels and TV work), Phil will be talking to us about the differences between narrative and writing in games.

Sebastian Forrström – Paradox Interactive

How Paradox Finds its Next Franchise

Head of Paradox Interactive’s publishing label for independent teams, Sebastian brings his extensive experience in how to make great first impression for games to tell us “How Paradox Finds its Next Franchise.”

Samantha Béart and Kirsty Gillmore

The Role of Acting in Games

Samantha Béart (BAFTA-nominated actor for Karlach in Baldur’s Gate 3 amongst many other roles) and Kirsty Gillmore (voice, performance, and casting director with a long list of game credits, as well as recently Baldur’s Gate 3) will have a fireside chat about the current Role of Acting in Games with Josephine Baird from the Department of Game Design and Johan Vilhelm Jegerhjelm from Film på Gotland.

Mårten Jonsson – JMJ Interactive

The Pros & Cons of Being a Solo Developer

Having run his one-man indie studio since 2011, Mårten is going to tell us all about the Pros & Cons of Being a Solo Developer.

Hind Toufga

The Long Game: Community as a Strategic Asset for Indie Studios

With over a decade of experience in the game industry working multiple companies and organisations, Hind Toufga shares her insight into Community as a Strategic Assert for Indie Studios.