JURY
Natasha Mangan
I have been developing games for 9+ years. I remember my first inroduction to games: Need for speed Underground, Star Wars 3 , Star Wars Battlefront, Tomb Raider etc. Big games that started with a small idea or advancement in tech. It doesn’t take a AAA studio to make a fantastic game or an idea, its those collections of smaller ideas that turn a game into a masterpiece. On this topic, I worked with Moonhood and Gamelab in the Clay to play series, bringing clay to games, Leka to Spela! Such an awesome platform to work with in designing games. There is so much beauty and passion in world, think outside the box and experiment! Games are my passion and working with different materials, technology and experimenting in games are my goals in life! I am also a board member in multiple game dev organisations and run game jams for the community in Gothenburg.




