{"id":292,"date":"2026-06-03T12:47:25","date_gmt":"2026-06-03T10:47:25","guid":{"rendered":"https:\/\/gotlandgameconference.com\/2026\/?post_type=ggc_person&#038;p=292"},"modified":"2026-06-03T12:47:25","modified_gmt":"2026-06-03T10:47:25","slug":"fredrik-lovlie","status":"publish","type":"ggc_person","link":"https:\/\/gotlandgameconference.com\/2026\/people\/fredrik-lovlie\/","title":{"rendered":"Fredrik L\u00f6vlie"},"content":{"rendered":"\n<p>Fredrik L\u00f6vlie is a Gameplay Programmer working at Hazelight where he worked on, and shipped Split Fiction. He specializes in movement and loves talking about game feel and juicy mechanics.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Fredrik L\u00f6vlie is a Gameplay Programmer working at Hazelight where he worked on, and shipped Split Fiction. He specializes in movement and loves talking about game feel and juicy mechanics.<\/p>\n","protected":false},"featured_media":293,"menu_order":0,"template":"","ggc_person_role":[6],"class_list":["post-292","ggc_person","type-ggc_person","status-publish","has-post-thumbnail","hentry","ggc_person_role-jury"],"_links":{"self":[{"href":"https:\/\/gotlandgameconference.com\/2026\/wp-json\/wp\/v2\/ggc_person\/292","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gotlandgameconference.com\/2026\/wp-json\/wp\/v2\/ggc_person"}],"about":[{"href":"https:\/\/gotlandgameconference.com\/2026\/wp-json\/wp\/v2\/types\/ggc_person"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gotlandgameconference.com\/2026\/wp-json\/wp\/v2\/media\/293"}],"wp:attachment":[{"href":"https:\/\/gotlandgameconference.com\/2026\/wp-json\/wp\/v2\/media?parent=292"}],"wp:term":[{"taxonomy":"ggc_person_role","embeddable":true,"href":"https:\/\/gotlandgameconference.com\/2026\/wp-json\/wp\/v2\/ggc_person_role?post=292"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}