Adam is just a big social outgoing nerd. A Combat designer over at The Outsiders looking for your expressive crazy games. He has been doing a little bit of everything, Systemdesign, leveldesign, narrative design, and even cutscene creation in some sense.
He is always looking for the games that empowers the player. Having the actions resonate with what the game wants to convey. Looking into the game systems that drive the player forward. At GGC he will be looking for the game that manages to teach its fundamentals to the player, and then manages to create engaging challenges.
Talk to Adam about anything design, or even something around surfing or photography.
Some of our latest work: