Jona Marklund

Jona Marklund

I’m Jona, a generalist technical artist with 10 years’ experience, mainly focused on Shaders, Pipeline Development, and Lighting. Over the years I’ve also been able to spend quite a lot of time working on VFX, Rigging, Tools Programming, and Procedural Asset Creation. Lately, however, I’m really into Character and Creature modeling.

If you’re feeling chatty, and into tech, have a look at this 80lv tech talk of mine – maybe you’ll find something interesting to talk about. If you’re more of an artsy person, here’s an ArtStation link as well, I do love talking about game art.

tl;dr
Just walk up and mention anything related to real-time rendering, or the technical side of the development of games and I’m sure we’ll have a really interesting talk. As a huge fan of weird and colorful creature designs, I’d love to see some of your designs!