Sabine Harrer is a games researcher at the Centre of Excellence in Game Culture Studies, University of Tampere, Finland. Their research focuses on cultural videogames criticism, HCI and intersectionality, and creation-based knowledge making. Author of the book Games and Bereavement (transcript 2018) and a member of the Copenhagen Game Collective, Sabine blends experimental game making and writing as modes to inquire, challenge, and queer social norms. Sabine has co-designed game experiences, using materials like touch screens, computer mice, fabric, rocks and small free online editors like Twine and Adam LeDoux’s Bitsy.
Some of Sabine’s games can be played at enibolas.itch.io
Talk to me about Bitsy, alt.ctrl., emotional labor, and making games while white.