My current position is Lead and Technical Artist at Might and Delight. I have a bachelor in arts at the University of Gotland specialized in digital art and production and have been working in the game industry since 2006.
I have professional experience both as a Lead Artist, Technical Artist and Designer. In game development, I find problem solving and figuring out new ways to do stuff equally as fun as producing good art.
Talk to me about: game culture for children, creating narrative and communicating without words, game as an unique art form, 3D modeling, optimization, opera and ballet, horse riding, chickens.