Since beginning my journey in Game Design and Project Management at Gotland University, I have over 11 years of experience in the game industry, working in areas such as Quality Assurance, Game Design, Programming, and Product Management.
For the past six years, I’ve been at MAG Interactive, where my current role is Product Lead. I also step in as a programmer when time permits. My main focus is on developing new engaging mobile games and maintaining well-functioning teams.