Charlin Hansson

My name is Charlin and I’m a Junior Technical Artist at Fatshark! I’ve worked on both Darktide and Vermintide 2 (but mainly Darktide). I started off as an environment artist but my curiosity for problem solving and procedural creation kickstarted my career into tech art. When I’m not busy making games, I can usually be found hunting shiny pokemon or painting 🙂