Graduated from Campus Gotland in 2014.
With a solid 10 years in the gaming industry, I’ve touched many aspects of Game Production and Business Development. I led the development of one PC/Console game and two mobile games. I set the foundation and infrastructure of the company from scratch, starting with just two people and growing it to a team of 109.
I co-founded an indie game company, acquired an investment, grant, and loan, and produced our award-winning game. I also led teams as a Lead QA and Lead Automation Engineer.
Born with a controller in hand, gaming isn’t just a job for me – it’s a lifelong passion.