I grew up making games, but never considered it a viable career option. Went to study law, which I hated. Then I accidentally stumbled upon Gotland’s game education, was terribly impressed, and immediately switched from law studies to programming/game design.
In my first year as a student, I made a little game called Dwarfs!? together with Robin Flodin. Figuring that was working too quick, I decided to spend the next 13 years making my second game – Secrets of Grindea – with Fred Ström and Vilya Svensson.