I work as an Environment artist at The Outsiders studio in Stockholm. My passion has always been graphics and it is fair to say I am obsessed by it. Nowadays I can not go outside without analyzing nature, thinking about how I would recreate a moss shader or a sub surface scattering effect in game.
The Environmental role is broad and borders to many other disciplines. I try to learn as much as possible about game play or story telling in order to create environments that support the game concept. Game environment art is not just about creating beautiful spaces. A finished environment is really a result of compromises between different disciplines such as combat, level design, story and optimization.
Some of our latest work:
Talk to Erik about: Environmental storytelling, balance between art and gameplay or Graphics in general.