The application deadline for GGC 2024 was April 22nd, 2024.
Deadlines
We need to collect some assets from each team. Those assets will be used for the conference program, websites, and other material for the conference. Please make sure your material is of high quality and at a reasonable resolution (1920×1080 minimum for screenshots for example).
May 7th:
- Concept Art and WIP images of your game and your team working on the game
- Character art of your primary character(s)
May 20th:
- Game Logo/Icon (1×1 aspect ratio, ideally 512x512px)
- Main Menu / Title Screen / Game Splash Art
May 27th:
- Min 4 high-quality, in-game screenshots
- Trailer
- Shift Schedule (
template can be found here<- coming soon)
How to Upload
- Go to http://130.238.147.98:8334/login
- Repository: http://193.11.10.9:3000/GGC-2024/Upload.git
- Your GITEA credentials (The university GIT Server)
- If you don’t have a GITEA account, go to http://193.11.10.9:3000/ and make an account, then send an email to speldesign-tech@uu.se with your username and your Team Name.
- Click ‘Advanced’ and enter your team’s name in the ‘Branch: ’ field.
- You can find a list of team names here (we had to remove spaces and some characters).
- Connect!
Here is a small guide Alex made.
If you encounter any issues, please reach out to Alex Kokkinidis.
Remember, we will not be able to give you any support on the actual day of the deadline, so please make sure to get set up ahead of time!