Author: Elias Faltin
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Charlin Hansson
My name is Charlin and I’m a Junior Technical Artist at Fatshark! I’ve worked on both Darktide and Vermintide 2 (but mainly Darktide). I started off as an environment artist but my curiosity for problem solving and procedural creation kickstarted my career into tech art. When I’m not busy making games, I can usually be…
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Sean Falk
I’m a 27 year old game designer who has worked at 10chambers for the past 3 years, both on as a level designer on GTFO, and on Den of Wolves as a game designer. I have a strong passion for first person shooter games and hardcore game experiences. I think. I have good insight into…
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Leo Wognum
I am a game developer that is the founder of both Tiny Nomads & Wognum Studios and an alumni of the game design bachelor programme. Solo creator of “Bengbo” which won “Best Art 2023” at Swedish Game Awards and developer of Nasal Nomad which won in the global competition Lv99 Game Jam in Singapore. I…
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Oscar Engberg
I’m an exhibition technician/media engineer at Riksantikvarieämbetet and have been working with media technology in the museum/cultural heritage field since 2001. In my current position I work with museum tech audience development, in digital as well as physical and hybrid aspects.
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Andy Phelps
Andrew “Andy” Phelps is an artist, designer, and a professor in the Film & Media Arts division of the School of Communication, and is the director of the AU Game Center at American University in Washington DC. He is also the Chief Learning Officer at Endless Studios, a gamemaking studio and educational technology startup. He…
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Anna Tilla Segerstedt
Tilla is the founder of Aurora arts, a new game studio working on their debut title Fae & Fauna. With previous experience working as an Art director collaborating with Netflix, MGM and Square Enix.
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Jimmy Nellfors
A senior generalist designer with experience in AAA, AA and indie development, and with a background in narrative.
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Peter Losonci
A game master with over 20 years of experience and former store manager of the game store Skuggspel in Visby. Owner and creative lead of Fabelo AB, a company that creates imaginative adventure games for children. These games, which combine elements of video games with outdoor activities, have engaged tens of thousands of children in…
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Lina Femling
I’m currently working on Den of Wolves, a co-op heist FPS game together with the original creators of Payday: The Heist and Payday 2. I’ve been part of creating Rundown 8 of GTFO, as well as developing THE FINALS at Embark Studios as my first job in the industry. I studied at Uppsala University Campus…