Author: Elias Faltin
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Fred Ström
Eyyyy!My name is Fred, I’m super into pixels and making them move. I like insects and popcorn and I hate writing bios. Oh, I also made a small game called Secrets of Grindea!
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Emelie Rodin
Card game designer in all media, from VR to physical games to ubiquitous games. Experienced with indie business development and company management
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Lissa Holloway-Attaway
I am an Associate Professor in Media Arts, Aesthetics, and Narration in the Division of Game Development within the School of Informatics at the University of Skövde (Sweden). I am also the leader for the GAME (“games, art, media, experience”) Research Group, and I teach in the games and Informatics education, from undergraduate to PhD…
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Ana Laura Martinez
I graduated from Game Design and Graphics in Visby in the year 2020 and I have been working as a 3D Animator for three years and a half- all at Aesir Interactive. I animate and work all within Unreal Engine. I like designing and animating cutscenes, animating creatures, creating Animation Blueprints and finding solutions for…
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Daniel Herrero Ditlevsen
I’m CEO, artist, designer, project manager, and producer in a Copenhagen based studio that I founded with two friends in 2018.Have been making educational games for clients since then.I have a Master degree from Aalborg University in Denmark, within Medialogy (with a specialization in game development). Today, I live and work remotely on Gotland. The…
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Axel Sandstedt
I am an alumnus at the Department of Game Design and I’m currently thrilled to serve as a co-founder of an exciting startup game studio: Tiny Nomads. My journey has been rich with experiences across various domains, including game design, graphic design, music production, and entrepreneurship. Since my graduation in 2022, I have explored many…
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Philipp Brasin
I’m building internal tools for my developer colleagues to help them make great games. Before switching to tooling I was doing gameplay programming on multiple projects for different platforms and audiences including VR and the automotive industry. I also have a healthy interest in Game Design & Tech-Art.
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Jerry Jonsson
Currently Software Engineer at DICE, worked as a contractor on multiple other studios as well as co-running our own studio Storm Potion with my partner. Previously lecturer and program coordinator on Uppsala University Game Design Department.