I’m CEO, artist, designer, project manager, and producer in a Copenhagen based studio that I founded with two friends in 2018.
Have been making educational games for clients since then.
I have a Master degree from Aalborg University in Denmark, within Medialogy (with a specialization in game development).
Today, I live and work remotely on Gotland.
The work we’ve done has been smaller games on different platforms (WebGL, VR, AR, mobile, and PC).
Our most recent project was released on Steam, called The Tipping Point. A 2 hour action platformer about climate change.
Working in a small studio, I have to wear many hats. My main focus lies in game design (game, level, and narrative design) and art (2D, 3D, animation, technical art, and more).