Developing for web, mobile, or console? Unity might be the the for the job. In this sessions Joe Robbins gives us an overview of Unity as a company, a product, a community and a business model. With examples of how Unity is being used in the wild and where the product is heading next, including examples of various ways in which Unity developers have taken their games to market
About Joe:
Joe Robins is the Community Evangelist at Unity technologies. With a background in 3d graphics Joe found out about Unity around 4 years ago where he developed various game and non-game 3d projects using Unity. After working as a developer for some time, he jumped across the north sea to move to Denmark and work for Unity Technologies. With a broad knowledge of the toolset Joe also enjoys to spend what little free time he has left jamming on games.
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