The department of Game Design at Uppsala University campus Gotland has been teaching game design and development since 2001. The Gotland Game Conference is an annual (very public!) evaluation of our work. The general public, international industry, academia and press are invited to help scrutinize our output, hone our process and celebrate our results.
Our students kick start the event with presentations of their projects; exposing themselves and the education to insightful critique from an experienced panel of developers, designers, thinkers and artists. We then proceed with a couple of days with networking on the show floor, among the student’s games.
Location & Contacts
(browser based virtual world)
|Ulf Benjaminsson |
Code of Conduct & Photography
The Gotland Game Conference has a strict Code of Conduct and anti-harassment policy in place. Make sure to review it before registering for the event!
The Department of Game Design employs professional photographers to document the event. This documentation is shared online and used throughout our educations. If you would prefer a specific photo of you not be used publicly, please contact Ulf Benjaminsson.