Student info

The Gotland Game Conference is not a mandatory part of your education. You have to apply to exhibit your work at Gotland Game Conference. Every person must also accept our code of conduct and anti-harassment policy, and register online for a ticket. 1the fee is used to cover the costs for your fika and meals at the conference. If you prefer to arrange your own meals there is a free “GAME Student Access Badge” available. The link will be sent out to your student email.

After applying you will have several deliveries to meet, leading up to the conference. It is a substantial amount of work, but all of it will be spectacularly useful for your education, portfolio and future career.

Exhibit floorplan:

Deadlines:

Make sure to follow the delivery instructions and format specifications closely! All updates are marked in yellow.

2022-03-28: The production courses start
2022-04-12 10:00 (zoom): “GGC introduction and overview”
2022-04-29: Project Submission to the GGC (team, game info, itch.io listing, equipment wish list)
2022-05-02 10:00 (zoom): “Making the Most of the GGC Show Floor” (each team sends at least 2 members to listen to this)
2022-05-02 09:00-16:00: Presentation Practice with Håkan2Each team must complete two presentation practice rounds. You reserve a timeslot via Google Docs (sent out when you submit a game to the GGC). Students in the Arcade course need not apply, you have practice with Mika.
2022-05-09 09:00-16:00: Presentation Practice with Håkan3Each team must complete two presentation practice rounds. You reserve a timeslot via Google Docs (sent out when you submit a game to the GGC). Students in the Arcade course need not apply, you have practice with Mika.
2022-05-09: Start uploading mock-ups, concept art, logos, development-photos, early screenshots etc. Keep your itch.io listing up-to-date too! (graphics)
2022-05-15 Deadline for purchasing Student / Alumni passes!
2022-05-16 09:00-16:00: Presentation Practice with Håkan4Each team must complete two presentation practice rounds. You reserve a timeslot via Google Docs (sent out when you submit a game to the GGC). Students in the Arcade course need not apply, you have practice with Mika.
2022-05-20 12:00: Upload better screenshots and the game thumbnail to the FTP.5Screenshot will be printed on our rollup, and the thumbnail will be in the Event Guide, see the deliverables page for a preview (event guide)
2022-05-20 14:00: Upload your Game Prospect PDF to the FTP.
2022-05-23 14:00: Upload game trailer , title screen and better screenshots (trailer)
2022-05-23 09:00-16:00: Presentation Practice with Håkan6Each team must complete two presentation practice rounds. You reserve a timeslot via Google Docs (sent out when you submit a game to the GGC). Students in the Arcade course need not apply, you have practice with Mika.
2022-05-24 20:00: upload PowerPoint deck (+ any custom fonts and video files!) to the FTP.7Only POWERPOINT slides. The computer will have no internet connection, so videos must be local .MP4, also uploaded to the FTP.
2022-05-25 13:00 E45: Test run of your slides in E45.Check your presentation schedule here.
2022-05-27 09:00: Show floor construction starts at Wisby Strand.8Do not arrive late! You must be present in the morning to check-out your hardware and claim your booth space.
2022-05-27 14:00: Upload an executable of your game to your itch.io listing for jury to play on their own machines (applies to projects where this makes sense. (executable)
2022-05-27 14:00: Ensure you’ve printed enough prospects for the Jury! Bring copies to your presentation.
2022-05-27 16-21: Booth crawl and food* with the Jury. The bar is open, bring your wallet. 🙂

* food is only provided for the paid students badges.

Student presentation schedule

See the Student Schedule page.

GGC Student Schedule

See the Student Schedule page.

Any questions? Contact Ulf via mail or slack (@ulfben), and I’ll update this page for everyone’s benefit.

Hype and social media

Help us bring in more audience by following the Facebook-page, join the event on FB, tell your friends to get tickets so they can come to the awards and party too. Follow CampusGotlandGAME on Instagram, post your work-in-progress in the #GotlandGameConference-tag, and tweet at GotlandGAME and hashtag #gotlandgameconference.

Let’s try and take over the “Top Posts”-front page of the University and Gotland tags! Copy-paste all of these tags (plus your own ones) into all your social media posts:

#gotlandgameconference #uppsalauniversity #uppsalauniversitet #campusgotland #gotland #gotlandibilder #visitgotland

Get into the habit of clicking through these tags and liking each-others content! Try to get your entire team on to Instagram to maximize the likes.


The Pac-Man Rule at Conferences

You’re going to a conference! Take the opportunity to network and chat with people. They’re lovely. Really! And if you’re already chatting in a group, make your group approachable using the Pac-Man Rule: when standing as a group of people, always leave room for 1 person to join your group.

Here’s how it works:

Break cliques by giving people explicit permission to join groups.
The Pac-Man Rule was invented by Eric Holscher and animated by Dylan Beattie.

Slides from the introduction lectures:

Press “S” for speaker notes.