(updated 2018-04-07)
The jury represents the most hard-working participants at the Gotland Game Conference (save for our students, natch). Jurors travel from around the globe to hear our students’ presentations a day before the conference even starts, and to spend the better part of a week playing all of the student productions on the show floor.
- Anton Albiin, Dataspelsbranschen, Co-founder of Diversi
- Doris Rusch, Game designer and Researcher, DePaul University
Elizabeth Sampat, Game Designer, Author and Activist- Heidi McDonald, Senior Creative Director, iThrive Games
- Henrik Jonsson, Executive Producer, Goodbye Kansas Game Invest
- James Newnorth, CEO, Spelkollektivet Sweden AB
- Jonathan Elmergreen, Executive Director, HEVGA
- Josefin Westborg, Founder and Game designer, Lekreativ/Lajvbyrån
- Joshua Juvrud, Developmental Psychologist, Uppsala University
- Malena Klaus, Independent Game Programmer
- Martine Pedersen, LudicIndspark
- Mike Sellers, Director, Game Design Program, Indiana University
- Mirjam Palosaari Eladhari, Senior Lecturer, Södertörn University
- Mårten Jonsson, Sole Proprietor – JMJ Interactive
- Richard Bartle, Professor, Essex University
- Albertina Sparrhult, Arkatay Consulting / Diversi
- Adam Wrange, Level designer, The Outsiders
Alex Untoro, Game design teacher, Playgroundsquad- Emelie Rodin, Solo Developer, BetterBuilt Studio
- Fred Ström, Animator, Pixel Ferrets
- Jens Berglind, Lead Programmer, Might and Delight
- Jona Marklund, Senior Technical Artist,
- Kalle Henningsson, QA & Submission Manager, Playdead
- Kim Aava, 3D Artist, DICE
- Martin Greip, CEO, Eat Create Sleep
- Nicodemus Mattisson, Art Director, Virtuos
- Niklas Eneqvist, Assistant Art Team Manager, Fatshark
- Olof Wallentin, Gameplay Programmer, Starbreeze Studios
- Rabi Afram, Dev Manager, King
- Teddy Sjöström, Programmer, Pixel Ferrets
- Vilya Svensson, 2D Artist, Pixel Ferrets
Names in bold are alumni from this education – welcome back! 😀
Each member brings their own set of experience and expertise, and share that insight directly with the students at the GGC. We have academia and graphics solidly represented now, so the next bunch of seats are reserved primarily for programmers, HR and the nebulous “production“-people. There’s is of course always room, too, for people with investment or recruitment needs!
Feel like that’s you? Fill in the application and maybe we’ll see you in Visby in June!
Thanks in advance to everyone for taking the time – and putting up the effort – to help improve our students, our education, and our medium!