The award winners

Photos and video to come! Meanwhile, enjoy all the game trailers, and here’s the final award list:

The award winners

  • Best Presentation: Take My Shift
  • Best Arcade Experience: Coal Rush
  • Student Choice: Momentum Drift
  • Alumni of the Year: Max Tiilikainen
  • The Social Game Award: Twined
  • Public Choice: Bench Warmers, Neon Nemesis (tie)
  • The Almedalen Library Award: Symbio
  • The Innovation Award: Nova Factor
  • The Woke Award: Re Leap
  • Expression in Game Design: Momentum Drift
  • Jury Spotlight: Bolt and Bobby
  • Jury Spotlight: Symbio

Full nomination lists:

Best Presentation

  • Take My Shift
  • Releap
  • Thrown of Evil
  • Symbio
  • Coal Rush

Best Arcade Experience:

  • Star Coal Rush
  • ReLeap
  • Twined
  • Beetmash, Benchwarmer, Neon Nemesis, Throne of Evil

Student Choice

  • Momentum Drift
  • Nova Factor
  • Symbio
  • Minutes To Mayhem

The Social Game Award

  • Twined
  • Symbio
  • Take My Shift
  • Minutes to Mayhem

Public Choice

  • Bench Warmers, Neon Nemesis (tie)
  • Paint Your Way
  • Minutes to Mayhem

The Innovation Award

  • Nova Factor
  • Symbio
  • Benchwarmers
  • Minutes to Mayhem

The Woke Award

  • Releap
  • On the hook
  • Walk with me

Expression in Game Design

  • Momentum Drift
  • Take My shift
  • Symbio
  • Nova Factor

Jury Spotlight
These are in no particular order – they were all brought up and debated by the jury for the spotlight award.

  • Bolt & Bobby
  • Symbio
  • Minutes to Mayhem
  • Take My Shift
  • Kato
  • Momentum Drift

Front page news!

"Wants to crush the cliché", frontpage of Gotlands Allehanda 2018-05-31 Not only are we in the local newspaper – we are on the front page of the local newspaper. 🙂 Pick up a copy of Gotland Allehanda and read all about the conference and our game educations.

There are now 502 attendees registered. Get your own visitors ticket (pay what you want), and come play our games 5-6th of June, at Wisby Strand.

“Sharks and friend support in the student games”, Gotlands Allehanda 2018-05-31

(Scans from Gotlands Allehanda, 2018-05-31)

Our students were on TV!

… and on the radio, and in the local papers. 🙂

Get your visitors pass here!

As much as GGC is the university’s conference, it’s also the island’s. Every year we throw our doors open to the people of Gotland so they can see what we get up to. And, as part of this, we invite the local media to come and talk to our students.

Today we were graced with 3 reporters who spent more than an hour in the workshop with our frankly, brilliant, students. Click any of the links and see whay our teams are preparing and then grab yourself a ticket and come and play for yourself. It’s “pay what you want” and you can listen to some top class presentations, play some amazing games (and vote for them!), and stay for the award show and see if your favorite wins.

Over 500 attendees have signed up so far, so
get your visitors pass here!

Swedish Radio: "Playful games to train both collaboration and body"

Swedish Radio: “Playful games to train both collaboration and body” (click to open link)


Swedish Television: "The students are preparing for the game exhibition"

Swedish Television: “The students are preparing for the game exhibition” (click to open link)

First playable prototypes

The first year students did a public play test of their first playable prototypes recently! You can click through and follow our Instagram to keep track of the games in development! (#GGConf18 is where it’s at)

Announcing the HEVGA European Symposium (7-8 June)

The Higher Education Video Game Alliance

Are you a game educator with an interest in connecting with other educators across the globe? Are you willing to share your experience and insights to improve the field? Join us on Gotland this summer!

Last year, as part of the Gotland Game Conference, we hosted our first Game Educators Summit in conjunction with the Higher Education Videogame Alliance (HEVGA). This was an attempt to bring educators together specifically to discuss Game Educations in Europe, our unique needs within and across borders, and how to best expand HEVGA in Europe.

This year, HEVGA is continuing to grow their efforts in Europe by holding their first annual European Symposium on our beautiful island of Gotland, Sweden. Uppsala University has been chosen by HEVGA as the first school to host the symposium and will co-locate it with the Gotland Game Conference to maximize cross-pollination.

The two day symposium will take place on June 7 & 8. The first day will feature presentations across a wide variety of areas such as research, game educations, pedagogy, game design, games, institutional barriers and successes, within and across borders, and other programs or initiatives unique to Europe. Presentation slots are available in 15 – 45 minute increments.

The second day will be a working meeting designed to bring together diverse institutions and individual backgrounds to take stock of where games and game educations in Europe are at now. The working meeting will explore how to create a platform that can further establish a European games community in higher education across borders. Specific topics include: how to secure funding, creating a network that connects educations, amplifying local achievements globally, and avenues for unified advocacy.

To join us for the first European Symposium of the Higher Education Video Game Alliance hosted by Uppsala University;

Dr. Mary Kayler at the Game Educators Summmit 2017

Dr. Mary Kayler at the Game Educators Summmit 2017

Meet us at the Nordic Game Conf!

Two weeks before the Gotland Game Conference, the Nordic Game Conference is taking place in Malmö. This year we are partnering up, which mean (among other things) that we can offer you a 15% discount for Nordic Games 2018!

The NGC – being the central meeting point for north European game development – is a much larger event than ours and a fantastic opportunity to meet the entire Nordic games community, make new connections, do business, and learn how to become an even better developer.

They’ve already revealed many of the speakers taking the stage at NG18, with many more to be announced over the coming weeks. They’re also taking our Scandinavian talent to new levels with the debut of Yonderplay on Discovery Day and expanded Showcase, as well as the highly anticipated second annual Nordic Game Discovery Contest finals. They also host the perennially sold-out Expo, popular MeetToMatch matchmaking system and a new pitch summit. Last but not least, a string of social events including the renowned Gala Dinner and the highlight of the conference, the Nordic Game Awards.

As you can see these will be some tightly packed days, and we look forward to seeing you all in Malmö!

Discount offer on NG18 tickets
Nordic Game offers you a very special 15% discount on conference passes for this year’s event, 23‐25 May, in Malmö, Sweden.

How to get the discount:

  1. Go to
  2. push the “Register” button
  3. check the “Organisation discount” box
  4. choose “NGPartner” from the drop down menu
  5. and then enter the code “Partner” in the “Discount Code” box.

The Swedish Game Industry Career Fair

We were in Stockholm yesterday, together with roughly 330 other people, for the Swedish Game Industry Career Fair. As is our custom we put students and their games front and center – letting them speak for our educations. The event only lasted four hours, but they were packed for us! It was particularly interesting meeting so many prospective students coming from less traditional backgrounds – eg. applying to university for a career change or to establish their career in Sweden. We’re hoping to see you on the island this autumn or next!

In our booth we also gave away free tickets to Visby and the Gotland Game Conference, in a lottery for those who spoke with us. We look forward to welcoming the three winners (and their plus ones) to Visby in June 5-6th!

  • Marcus Wingård
  • Julia Noblía
  • Deirdre Tobin

(winners have been notified via email)

The conference is a unique opportunity to meet our students, faculty, alumni and industry representatives, to get a sense of what our educations can offer. We recommend anyone considering our programs to get a ticket and attend. There’s a Pay What You Want option so you can attend entirely free of charge.

Speaking of “considering our programs”: anyone who applies to a bachelors program on Campus Gotland as their first-hand choice will also be offered Campus Camp (19-20 May). It’s a free 2 day tour of our campus and island, and a great way to meet some of your future classmates and faculty too. All you need to do is put Uppsala University in your top slot for your applications. Notice will be sent out once the application process closes (ergo: after April 16th).

So once again: thanks everybody for coming out despite the rain yesterday, and we hope to see many of you again at the Gotland Game Conference and/or the Campus Camp!

Win a GGC ticket (+ ferry!)

We are at Nalen in Stockholm today, for the Game Industry Career Fair! Entrance is free, so swing by out booth and have a chat!

We’re going to hand out a few tickets for the Gotland Game Conference (including ferry tickets). You simply need to come buy and pick up the secret password, and then fill in this form.

See you there, and good luck!

The submission form is now closed and the winners have been announced. Big thanks to everyone who turned up – it was great meeting you all!

Our students’ games in San Francisco

Our first year students are tasked with creating games using non-standard input devices – ie. not a controller or keyboard and mouse. They often end up having to build custom hardware as well as program the games. What does that mean, in practice? It means that we have a great many weird and wonderful games on our showfloor (for you to play!).

Three of the games from last year were selected by the alt.ctrl.GDC organizers, to exhibit at the Game Developers Conference. Those students just returned a few days ago, and judging by the press, they did well over there! So we thought, let’s gather up all the coverage they earned! (and encourage our readers visit Gotland in June to experience the 2018 games before anyone else!)

First out was Make: Magazine who interviewed 1st year student Eric Osana for Pump the Frog at 7:56:

Kotaku loved Totally Not a Game Studio’s “Grave Call“. It’s a fantastic 2-player game where one of the team has been buried alive, and the other is a police operator trying to find them. The best part? The buried player actually climbs into a coffin.

Scott Manly, felt the same way about this claustrophobic experience, and both tweeted and recorded video from the show floor:

His video cover a bunch of the games, including Grave Call at 3:31 and Yo! Bartender at 4:50

Anita Sarkeesian / Feminist Frequency also tried Grave Call (at 2:55):

Other outlets that wrote about our student games includes Polygon, The Verge, Tom’s Guide and Newsweek!

Of course, reading about these games is not the same as playing them! If you want to try our new games out (without having to travel to the US to do so!), come to our conference in June! We even have a Pay What You Want-option for you, to get full access to ~50 entirely new games, plus a series of unique presentations trying to uncover the emotional potential of games. It’s also a great opportunity to meet our students and faculty, if you’re interesting in studying game design and development.

You can get your tickets here!

The jury (so far)

(updated 2018-04-07)
The jury represents the most hard-working participants at the Gotland Game Conference (save for our students, natch). Jurors travel from around the globe to hear our students’ presentations a day before the conference even starts, and to spend the better part of a week playing all of the student productions on the show floor.

Johannes Wadin (Might & Delight), leading the 2nd Year Jury at the 2011 Gotland Game Conference

Johannes Wadin (Might & Delight), leading the 2nd Year Jury at the 2011 Gotland Game Conference

  1. Anton Albiin, Dataspelsbranschen, Co-founder of Diversi
  2. Doris Rusch, Game designer and Researcher, DePaul University
  3. Elizabeth Sampat, Game Designer, Author and Activist
  4. Heidi McDonald, Senior Creative Director, iThrive Games
  5. Henrik Jonsson, Executive Producer, Goodbye Kansas Game Invest
  6. James Newnorth, CEO, Spelkollektivet Sweden AB
  7. Jonathan Elmergreen, Executive Director, HEVGA
  8. Josefin Westborg, Founder and Game designer, Lekreativ/Lajvbyrån
  9. Joshua Juvrud, Developmental Psychologist, Uppsala University
  10. Malena Klaus, Independent Game Programmer
  11. Martine Pedersen, LudicIndspark
  12. Mike Sellers, Director, Game Design Program, Indiana University
  13. Mirjam Palosaari Eladhari, Senior Lecturer, Södertörn University
  14. Mårten Jonsson, Sole Proprietor – JMJ Interactive
  15. Richard Bartle, Professor, Essex University
  16. Albertina Sparrhult, Arkatay Consulting / Diversi
  17. Adam Wrange, Level designer, The Outsiders
  18. Alex Untoro, Game design teacher, Playgroundsquad
  19. Emelie Rodin, Solo Developer, BetterBuilt Studio
  20. Fred Ström, Animator, Pixel Ferrets
  21. Jens Berglind, Lead Programmer, Might and Delight
  22. Jona Marklund, Senior Technical Artist,
  23. Kalle Henningsson, QA & Submission Manager, Playdead
  24. Kim Aava, 3D Artist, DICE
  25. Martin Greip, CEO, Eat Create Sleep
  26. Nicodemus Mattisson, Art Director, Virtuos
  27. Niklas Eneqvist, Assistant Art Team Manager, Fatshark
  28. Olof Wallentin, Gameplay Programmer, Starbreeze Studios
  29. Rabi Afram, Dev Manager, King
  30. Teddy Sjöström, Programmer, Pixel Ferrets
  31. Vilya Svensson, 2D Artist, Pixel Ferrets

Names in bold are alumni from this education – welcome back! 😀

Each member brings their own set of experience and expertise, and share that insight directly with the students at the GGC. We have academia and graphics solidly represented now, so the next bunch of seats are reserved primarily for programmers, HR and the nebulous “production“-people. There’s is of course always room, too, for people with investment or recruitment needs!

Feel like that’s you? Fill in the application and maybe we’ll see you in Visby in June!

Thanks in advance to everyone for taking the time – and putting up the effort – to help improve our students, our education, and our medium!